Daggers and Dwarves

Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

The Adventure Begins...

It is the dawn of the Sixth Age, and new opportunities await. Our heroes begin our story traveling on the road to Ironridge, for various reasons. Rokor and Kel, the Kobold and Kitsune duo, travel down the road sharing tails of their adventures previous, while on a second road, Kane travels in silence. Xu, ever the impulsive Elf, runs to catch up with Kane, attempting to start a conversation.

This is soon interrupted, however, by the sights and sounds of battle. Down the road, at a three-way fork, there is a large shape surrounded by several other, smaller shapes. Rokor takes to the tall grass around him, remaining hidden while the others move forward. Kel approaches cautiously, readying her sling, while Kane and Xu charge ahead, apparently eager for battle. Both stopping within bow range of the fracas, Xu also sends ahead his guard dog and Eidolon companion, a special outsider to whom he has formed an attachment to. The two charge into battle, the dog engaging some of the smaller Goblin figures, while the dragon-like Eidolon maneuvered in an attempt to strike at the tall man in armor. By now, the others have begun their attacks. Xu and Kane both loose arrows, while Kel fires from her sling. The dragon-wraith makes it to a clear line of attack, and bites deeply into the armored man’s shoulder. The others in the party show clear signs of dismay, as he appears to be attacking the defender.

In the ensuing conflict, the Eidolon manages to take down his armored adversary, before he himself is taken down by an opportunistic Goblin capitalizing on a discovered weak spot of the creature’s armor. A Goblin falls, almost dead, only to be revived by Rokor’s channeling of energy, which he uses to keep Kel alive while engaged with three different Goblins. Before this, however, he tosses his coin pouch, attempting to divert some of the Goblins by shouting at them his action. It had limited success; a single Goblin chased after the pouch, but so did Xu.

This soon led to a conflict between the creature and the Elf. Two more Goblins, chasing after Xu’s retreating dog, join the fray, and he is now hard-pressed to defend himself. Kane finishes off the Goblin he already killed once, and moves to try and help. Meanwhile, Rokor and Kel manage to defeat another of their short attackers, and Rokor breaks off to give Xu a hand. After a few more seconds, they achieve victory, though the Elf is badly wounded.

Grabbing Rokor’s money pouch off the ground, Xu races past the Kobold, attempting to rush to the armored man that his Eidolon had attacked before it was dispelled. On his way past, though, Rokor swings his hammer at Xu, knocking him to the ground, almost unconscious. Retrieving his money pouch, he then proceeded to heal both Xu and the man.

What followed was a short recess where the man explained what had happened. He had been set upon by the Goblins, being chased for hours before finally being caught. A soldier stationed at nearby Fort Greymoure, a mass of Goblins and Goblinoids had boiled out of the basement of the fort without warning, no indication given of how they got there. With the promise of a reward from the King of Ironridge, and a plea for help in locating any remaining companions in the fort, Sallar convinced all but the Elf to follow after him on his quest.

Starting to walk away, Kane, in what can only be described as an odd act, drew his bow and fired at Xu’s dog, seriously wounding it and knocking it out. Furious, Xu turned and loosed his own arrow back at Kane. A short duel followed, which ended with Xu knocked out by Kel and Sallar, and Kane starting to walk away.

When it is all said and done, Xu had killed two Goblins, Kel one, Rokor two, and Kane killed a single Goblin, however he did so twice. Kane also incapacitated the dog before it was healed by a potion fed to it by Kel.

Surely, this has been a rocky start to our story’s beginnings.
204 XP is awarded to each character for this session!

Baker's Dozen

Hacking and slashing, Xu, his Eidolon companion, and Nikkos start off the next portion of our story fighting a retreating battle against twelve Goblins chasing after them. While they engaged, Kane stayed in the stairwell, waiting for his friends to return. Meanwhile, Rokor and Kel made their way back to the building they first escaped upon waking up, with the intent to set something on fire, eventually succeeding. The two began discussing walking out and leaving, but before they were able to, Nikkos found them and drew them back to help with the last few Goblins.

The Goblins defeated, the group moved back to meet up with Kane at the stairwell. Having grown tired of waiting, Kane managed to unlock the door which was at the bottom of the stairs, and, through mostly luck, slew the lone Goblin archer at the end of the hall. As he finished and began to check for loot, his companions arrived at the top of the stairs.

With the end of the third session, the kills made were:

Xu: 4 Goblins
Eidolon: 5 Goblins
Nikkos: 3 Goblins
Kane: 1 Goblin

XP handed out for the session:

Xu: 315
Kane: 155
Rokor: 65
Kel: 65

Please remember to update your XP on your character sheets. I am not responsible for keeping track of when you level. Also, you will need to place any treasure that you find on your own sheets.

Knock Knock

Our adventurers now at the entrance to the basement of Fort Greymoure, they quickly convince Nikkos to accompany them inside, instead of staying in the fort to draw off more Goblins. This is mostly because of her newfound distrust of Xu, who informed her of his attack upon Sallar.

The blue Elf took the initiative by knocking on the door at the far end of the entrance hall. Most were appalled at this, however, because it alerted the Goblins to Xu’s presence. Because of his familiarity with the Goblin language, he manages to bluff his way through the door. Unfortunately, the three Goblins behind it were waiting, weapons drawn, expecting a horde of Human attackers chasing a few Goblins.

In the ensuing battle, a few injuries were given and taken, but two Goblins were killed by the dragon-Eidolon, and another by Nikkos. Opening the next door and continuing, they find that the rest of the area is in darkness. No torches are in the corridor ahead of them. After moving a few feet, passing by a door, the group comes under fire. Kel casts Dancing lights, to illuminate the area around her. A mental command later, and the dancing lights moved to show a single Goblin archer. Xu ordered his companion to charge it, and the green dragon made it right up to the Goblin.

Kills for the session stood at Eidolon: 2; Nikkos: 1

XP –
Xu – 115
Rokor – 125
Kel – 135
Kane – 105

Down in the deep darkety

We last left off our story during intense combat. Kel begins by throwing one of her daggers at the archer, which connects but only wounds him. The Eidolon finishes off the Goblin, and reveals to Xu the existence of another passageway. The group instead decides to backtrack, and opens up a door heading to their left. Up this corridor is another Goblin archer, who goes down quickly enough to the dragon apparition once more.

Taking another left, they come across a heavily locked door. After spending a few minutes attempting to unlock it, Kane was finally successful, opening the door and allowing Rokor to take a look. Inside was a vast amount of treasure, which would have been split up evenly between those present then and there, but for the fact that the Eidolon and his Elf familiar turned a corner, to be shot at by yet another Goblin.

Instead, the loot was divided up as thus:
Kane – 134 GP
Kel – 58 GP, several small gems and a sword
Rokor – 237 GP

The kill total for the session stands at:
Eidolon – 2

Have a nice trip!

The treasure gathered together, Xu sends his wounded Eidolon on a retreat as he prepares to attack the Goblin who had assaulted his precious companion. Rokor decided to heal the Eidolon while it ran past, as well as giving Xu the benefit of the doubt by giving him some of the gold looted from the closet.
The Goblin was taken down with one of Xu’s arrows, and fell dead. As they regrouped and slowly advanced towards the door the Goblin was guarding, Kane stopped the group on account of noticing the floor up ahead being cracked. The blue Elf tested this theory by desummoning his Eidolon, then summarily summoning a pony just above the floor, to let it crash down and break through the brick, revealing a twenty-foot deep pit.

Kane jumped across quickly enough, but when Xu tried, he unfortunately tripped at the edge of the pit, falling face-first onto the cold stone below, knocking himself out. Kane dove in to rescue the Elf, but found himself landing hard. He managed to stop the bleeding, stabilizing Xu. After some fighting between Kel and Nikkos, the Kitsune threw her rope down, but not before Rokor helpfully knotted the rope with one of his Cleric spells. With Nikkos anchoring the rope against the edge of the pit, Kane was able to pull himself and Xu up to the floor.

After this, Kane crossed once again, as well as Nikkos. Unfortunately, before anyone else could make it over, two Goblins sprang out from behind the door to which the Elf and man had their backs to. Barely avoiding debilitating blows, they turned around and all joined the fray!
Kane opened strong by grabbing his attacker and throwing him backwards into the pit behind him, sending up a wet-sounding splat from down below. Kel is able to finish off the last Goblin, throwing a dagger into the creature’s gut.

Each character gets 105 XP for defeating the Goblins.
Kane gains an additional 30 XP for the lock that he unlocked.
Rokor loses 110 GP from his treasure hoard.
Xu gains 110 GP to his treasure hoard.

Bedknobs and Bookcases

With the Goblins dead, Xu restored to a bare semblance of health, and the Kitsune almost ready to leave, things had finally began to advance again. When Nikkos searched the body of one of the dead green beasts, she found a potion of healing, which was fed to the other Elf. Restored by the magic, Xu turned himself around from the rest of the party, starting to summon his Eidolon companion to start exploring the area the first Goblin archer had been guarding.

The others, meanwhile, entered the door to find a large room, a fire started on the cobblestones ahead and to their left. Three bookcases lined the walls, mostly bereft of books, likely because they were used for firewood. Xu’s dog lay on the floor nearby the fire, cut and bloodied. Further down the room, was a barred-off section, clearly the jail. Inside were several dead bodies, Human and Dwarven, as well as three Human survivors, one of them being Sallar.

While Kane quickly and unsuccessfully attempted to open the door, Nikkos and Kel retrieved the key from a Goblin in the pit, with Rokor’s help. Returning, the door to the cells was unlocked, and Kel and Rokor helped to administer healing to the three men. Nikkos and Sallar talked for a short time, before questioning began.

Sallar relayed that he’d been tortured, along with the rest, for the past few hours. The Goblins were trying to beat out of him knowledge about ’Solari’s Dawn,’ some kind of gemstone. None of the captured guards knew anything about it. None of them had any knowledge of why the Goblins were interested in this information, other than that ‘Gerrunl’ wanted to know.

Sallar also overheard some of his captors talking about a ‘Summoning,’ and from what they were discussing, believed that they had managed to enter the fortress through tunnels connecting to the basement somehow. Though the party was reluctant to go investigate, they agreed with the promise of more wealth. Sallar and Nikkos also agreed to show them to the storage room, where they could possibly get healed up and find more supplies.

The next hurdle was when the two injured Humans needed help crossing the pit. Fortunately, Rokor, with the help of Kane, managed to drag across one of the bookshelves to allow passage. Deeming it safe to cross, the group got to the other side. After that, they arranged themselves in order, with Nikkos leading the way, and headed towards the storage room. It didn’t take long before they met up with Xu and his Eidolon, who had been waiting for them to round the corner into unexplored territory.

Rokor gained two Silver Pieces, and Kel one, from searching the dead body of a Goblin.
Rokor, Kane, and Kel each gain 50 XP

Falling, the reprise!

The party came together at the corner, and Xu happily reunited with his doggy, Frank. Deciding to set off down the corridor in search of the room with supplies. Xu, Mr. Fancypants, and Frank Sinatra took the lead. Unfortunately, in their haste, and leaving Kane behind, the trio stumbled into yet another pit trap, resulting in Xu and Frank falling into the pit. Kane was sent on ahead to search the storeroom, where he found several potions which he brought back to the group. One was given to Frank, another to Xu. Both were revived, and everyone managed to get across the pit.

The end of the hall being blocked off by rubble, the group piled into the small storeroom. In the back, a hole had been cut through the wall, leading into the tunnels which the Goblins likely had entered. Again taking lead, Xu ran through the hole, activating another trap which sent arrows into his body. He fell unconscious once more. Fortunately for him, Kane gave him another two potions to restore his health. Deciding that discretion was the better part of Valor, the Elf elected to have his compatriot Elf lead the way this time, after Sallar donned his gear which was stored in the room.

This went fine, until she accidentally activated an arrow trap herself, shooting her frail body full of holes. She slumped and fell, dead. Xu and Kane retrieved some arrows from her pack, unscrupulously looting the body, while Kel searched her for anything else of value. While they were stopped, however, they started to hear the sounds of chanting coming from up ahead, and the faint glimmer of light from the same direction. Rounding the bend, the party was greeted with an immense sight. A huge cavern lay before them, wide and deep. Towards the back wall, perhaps a hundred feet or more away, stood a Goblin in ornate flowing robes, a circle of light ringing his head. He was the one chanting, facing away from the adventurers. Just beyond they could barely spot the mouth of a similar tunnel, leading deeper into more caves it would be presumed.

Arrayed facing the chanting Goblin, were four other Goblins and a Bugbear, all staring at the creature, as though waiting. Xu had stopped in the tunnels to summon his Eidolon, but Kane wished to rush ahead in order to take out the bugbear quickly. Unfortunately his movements alerted the large Goblinoid to his presence, and he quickly ordered the others into battle, save the chanting one.

The fight which ensued was quick but bloody. At the end of the session, Kel had stabbed one of the Goblins to death with her dagger while it was picking itself up off the floor, and Sallar had cleaved the second Goblin caster in half in one swift blow. The Bugbear took an arrow to the nose from Kane, before he clubbed the man into the ground with his morningstar. Rokor too met the same fate, though not before throwing a few hammer swings towards the hulking monstrosity. Xu came to combat the beast as well, firing his own arrow at the Bugbear before attracting its attention.

Kel, Xu, and Sallar are the only members of the party still standing, and Rokor has yet to stabilize at -3HP.

The kill count for the session stands as such:
Kel – One Goblin
Sallar – One Goblin

Kane and Xu’s arrows were replenished, and their character sheets have been altered to reflect this. Kane gained a net of three potions of cure light wounds, and a potion of bull strength, which has also been added to the character sheet. XP will be handed out later.

Out of the black, and into the dusk

The combat has been fierce, and the losses heavy, but the fighting continues. Kel cast a spell to lay a large mist over the middle of combat, which shrouded them all in concealing vapors. She used the mists to cover her side-step, crouching down to search through Kane’s belongings for something of help, specifically more of the handy potions he’d produced earlier. Meanwhile, Xu and the Bugbear continued to trade blows, while Sallar battled with another Goblin. The Goblin Kel had been fighting soon got lost in the mists, and the Kitsune eventually fished out some potions which were divided through the party.

Kane was soon revived, exited the mists, and fired an arrow straight into the back of the chanting Goblin’s head. Though the Goblin lay dead, its work was not, as a red veil remained. He then proceeded to engage against the stray Goblin, while Sallar cut the head off the archer he was facing. Xu was given aid from his faithful dog Frank, who tore into the Bugbear’s heel, allowing the Elf to finish him off with his longsword. Xu and Sallar met up then, and began searching the bodies, believing the threats to be over.

A few feet over, Kel was busy tending to Rokor. She fed him a blue-bottled potion, which did not revive him, and then a red-bottled one, which did. Sallar and Kel ended up finishing the last Goblin themselves, before getting sight of the red mist which the Goblin had summoned into existence. Kane attempted to enter it to check the body of the creature he’d killed, only to be shocked and thrown backwards ten feet.

This turned out fortunate, because moments later, the mist surged through the tunnel mouth ahead of Kane, the one where the Goblins had all presumably come through to get to the cavern. Not all would fit through, however, and the remaining mist for some reason caused a great explosion, the end result of which blocked off the tunnel with tons of rubble.

Having collected themselves together, and gathered what they could of the valuable remains, and left the basement. When Sallar led them to the outside, it was fully dark, with a moon rising above the walls of the fortress. The party was met with four Humans and five Dwarves, one of which Xu and Fancypants intimidated into nearly destroying the whole lot. Sallar stayed to talk with the group, while the others left to camp in the fort.

Xu – One Bugbear
Sallar – Two Goblins
Kane – Goblin Mage

Xu gathered a morningstar, javelin, copper ring, necklace of ears, 5GP, 3SP, and three arrows.

620 XP is rewarded to everyone

He's a cheetah

The day broke early, and the group awoke, prepared spells and meditated, then was gathered together by Sallar and the Dwarf magician, Norlin. Sallar explained how other defenders of Fort Greymoure were rescued during the night, and went on to inform them of the treasure that they had collected for the party to divide among themselves.

Leading them into the barracks, the group quickly grabs up several items and some gold, before Sallar informs them that he and Norlin would be traveling with them to Ironridge. Telling them to fill their waterskins and eat a breakfast, he waited for them at the gate of the fortress. After Rokor and Xu stopped for a munch on some bugs, followed by the Elf throwing them right back up, the adventurers set off towards Ironridge.

The party passed by a lake, then into some gently rolling grassland hills, trees dotting the landscape here and there. They stopped at midday to eat, and continued on. In the late evening, the group halted for a moment when a growl was heard. Xu instructed his Eidolon to scout out up ahead, while the others cast some spells to prepare.

A few moments later, a cheetah sprinted out of a tree and barreled right up to Kane, swiping at him with his paws and knocking him backwards. Kel immediately attempted to calm the creature with her druidic abilities, her wild empathy working in overdrive. Before anything else could be done, the cheetah swung its mighty clawed paws at poor Kane again, knocking him out.

Sallar rushed to assist, attempting to stabilize him but failing, actually hurting Kane a little bit due to his inexperience. Rokor stepped in to cast a spell, closing Kane’s open wounds and stabilizing him, fortunately. Xu moved closer, yelling and roaring, attempting to scare the cheetah off. This, in combination with Kel’s empathy, proves enough to make the cheetah back down and run off, after a few moments.

Rokor cast a spell on Kane, who had been awoken by Sallar feeding him a potion, which allowed him to move about. He downed a potion to heal himself further, and the Kobold cast another spell which fully healed the man. The group went on their way, and finally stopped to prepare camp.

Loot –
Rokor: 7GP, 1SP, 3CP, Shortbow
Kel: Ring with red gemstone, Tigereye gem, 6GP, 1SP, 3CP, +1 Quarterstaff, pearl
Xu: 6GP, 1SP, 3CP, Scroll of Summon Monster III
Kane: Reversible Cloak, 15GP, Buckler, Spear, shortsword

Everyone grabs 150 XP
Kane loses ten arrows, Rokor gains ten arrows


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